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December 19, 2011
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:icongaladnilien:
I finally finished my Big Head for Jaeden's Big Head Challenge [link] ! Better late than never, but I determined ages ago that I couldn't make any new dolls until I finished this piece.

Anyway, as some of you may recall there was the fad of making extremely large pixeled portraits of nymph like women. The element varied etc, typically there were decorative borders at the bottom.

Check out Lithriel's lovely wood nymph. [link]

My sylph is intentionally androgynous, and is not a girl like all the rest.


Hand pixeled in Photoshop for hours and hours and hours. Baseless. 53 colors I think. Zoom in and see all the dithered insanity...
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Given 2011-12-23
Sylph is a digital doll by ~Galadnilien ( Featured by ^Lyricanna )
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:iconbeckydstudio:
*BeckyDStudio Nov 8, 2012  Professional Traditional Artist
This is slightly INSANE!!! I love it! :love:
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:iconmidsneypixels:
~midsneypixels Jul 10, 2012  Hobbyist Digital Artist
DATS PIXELED?
I thought it was tooled. woah.
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:iconbarananduen:
~barananduen May 18, 2012   General Artist
oooo and congrats on the DD!! :D *hugs*
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:iconbarananduen:
~barananduen May 18, 2012   General Artist
Wow this is beauuutiful! :D I love the hairdo and the feathers are so cool. Nice touch with the wing tattoo. The colors you use for dolling are so "you" XD
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:iconal-kabeer:
Excellent work ............ any helping link for this type of art?
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:icongaladnilien:
What sort of help/link are you looking for? More info about what type of art it is, or info on how to do it...

This is basically pixel art, meaning I hand placed each pixel, but it's also just a really large "doll" using an original base. Dolling is sort of like a digital variation on paper dolls. People make and share "bases," the nude bodies, which others can then add hair, clothing, etc. and usually they are allowed to customize the base by recoloring, reshading, etc. When you make a doll created on a base made by you, that's called using an "original base" and implies the entire work is of your creation. If you use someone else's base that's using an "adopted base," however there are also "traced bases" out there which are outlines traced from existing works of art. Traced bases are generally viewed negatively in the dolling community, largely because dollers have a strong passion for creativity and originality. This might seem hypocritical since many of us use adopted bases thus making a work not entirely of our own, but instead what we are doing is collaborating as individual artists. This sharing of making is part of what makes dolling so unique and makes the dolling community just that, a community. The greatest crime among dollers is "frankendolling" which is the act of taking a part or all of another's doll and calling it your own work. Usually the culprits are newbies who don't have a firm understanding of what is okay and what is not, and I think that is in part because of the sort of complex system of sharing in the dolling community. Of course, using an original base is the best way of showing off one's own creativity and ability. The Big Head Challenge, of which my Sylph is an example, focused on just that, creating over-sized pixel dolls from scratch. Here are some other examples from the challenge: [link] [link] [link] [link] It becomes a sort of difficult decision when picking which category on DA to place works like this, because they do fit into more than one, both non-isometric pixel art and dolls on original bases. Hope that helps some. :phew:
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:iconal-kabeer:
Thanks a lot for this kind information ... I want to know how to pixilate a human skin with shadings, if possible.
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:icongaladnilien:
Hmm, I browsed around real quick and found an old tutorial by Ubiique that is a good quick and dirty on shading a base. [link] The real key though is just understanding anatomy, lighting, and picking a good color palette for the skintone. Best of luck to you!
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:iconal-kabeer:
Thanks ; I'll check it soon
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:iconal-kabeer:
Excellent work ......!
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